Various utilities
Shattering behavior
The item breaks into pieces when it cools too quickly.
Can be added to the item or the block:
{
"behaviors": [
{
"name": "glassmaking:shatterable",
"properties": {
"glass": {
"GLASS_CODE": GLASS_AMOUNT
},
"drops": [
{
"code": ...,
"type": ...,
"quantity": ...
}
]
}
}
],
}
glass- a list of the glass mass contained in the item that will drop as shards.drops- a list of generic items that will drop in addition to glass shards. (Optional)