Annealing recipe
To add an annealing recipe, you must specify the temperature regime, the annealing time, and the output item in the item's attributes.
{
"attributes": {
"glassmaking:anneal": {
"temperature": {
"min": ...,
"max": ...
},
"time": ...,
"output": {
"type": "...",
"code": "..."
}
}
}
}
temperature
- temperature regime: first, the object must be heated to the maximum temperature, and then kept above the minimum temperature for the specified time.time
- how long it is necessary to keep the temperature above the minimum, specify in seconds of the in-game calendar.output
- output item stack.
Additional attributes:
{
"attributes": {
"annealerSize": ...,
"annealerTransform": ...
}
}
-
annealerSize
allows you to set the relative size of an item in the annealer, allowing you to place many small items or one large item. Size 1 allows only 1 item, size 0.5 is 2*2=4 items, and so on. annealerTransform
- relative transformation of an object inside an annealer.